Home / Markers & destinations

Markers & destinations

Create personal destinations, organize them by category and decide how they appear on the map.

How it works

Homes, villages, chests, animals, camps, dungeons, mines, portals, shops, banks, crafting, fishing, farming, stables, bosses, danger, waypoints and treasure. The paged picker also includes dedicated quest-state symbols.

Name the marker and place it at your current position or enter coordinates.

Keep it private or publish it when allowed. Choose a visibility range from 64 to 2048 blocks, or Unlimited within server limits.

More details & integration notes

Keep a marker permanently, or let it expire after 30, 60 or 120 minutes, or one day.

The 75%, 100%, 125% and 150% choices affect map icons. Menu buttons keep their own size. Marker scaling can be switched independently.

General, Home, Warps, Party, Quests and Danger can be shown or hidden.

Rename a saved marker, change its icon or details, hide it, or delete it after confirmation.

A personal death marker helps you return. It can also be removed through the marker menu.

Real in-game captures. Optional integrations are not bundled with Enorials HUD.

Enorials HUD · Library

Manuals