See the interface in action. Choose a feature to explore its controls, examples and possibilities.

Player & target HUD
Player status, live maps, parties, navigation and optional quest windows — brought together in one Minecraft interface.
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Live minimap
See terrain, your position, markers and permitted entities. Change the view without changing the way you play.
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Markers & destinations
Create personal destinations, organize them by category and decide how they appear on the map.
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Party & friends
Portraits and status bars show how your team is doing. Invitations, friends and navigation keep the social controls close at hand.
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GPS navigation
GPS combines a direction arrow with a destination name, distance and a separate height indication.
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BetonQuest integration
Accepted quests, current instructions, map markers and GPS work together when BetonQuest is installed and the player has access.
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NPC conversations
A themed dialogue panel places the NPC portrait, speaker name, conversation text and selectable replies in the game view.
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Six HUD themes
Each theme changes the shapes and materials of the player, target, party, quest log, conversation and GPS frames.
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In-game administration
Administration tools are visible to operators and players with the administrator permission.
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Shader showcase
Shader support tested with Iris + Sodium and Complementary Unbound. Keep your HUD, minimap, party, quests and navigation visible while using shaders.
Explore feature →Real in-game screenshots. Shader examples demonstrate the tested combination, not universal shader compatibility.